com.lonniepryor.blues
Class Engine

java.lang.Object
  |
  +--com.lonniepryor.blues.Engine

public final class Engine
extends java.lang.Object

Creates, links, and publishes the contents of a single Blues application.

Version:
$Revision: 1.1 $
Author:
Lonnie Pryor

Constructor Summary
Engine()
          Creates a new empty Engine object.
Engine(java.lang.ClassLoader classLoader, ApplicationCfg configuration)
          Creates a new Engine object.
Engine(java.lang.ClassLoader classLoader, java.lang.String configPath)
          Creates a new Engine object.
 
Method Summary
 void dispose()
          Disposes this engine and all of it's contents.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Engine

public Engine()
Creates a new empty Engine object.


Engine

public Engine(java.lang.ClassLoader classLoader,
              java.lang.String configPath)
Creates a new Engine object.

Parameters:
classLoader - The class loader to load the application on.
configPath - The path to a XML application config file.

Engine

public Engine(java.lang.ClassLoader classLoader,
              ApplicationCfg configuration)
Creates a new Engine object.

Parameters:
classLoader - The class loader to load the application on.
configuration - The application configuration to use.
Method Detail

dispose

public void dispose()
Disposes this engine and all of it's contents.



Copyright © 2003 Blues Framework. All Rights Reserved.